Dots and Boxes

Your Turn
You: 0
AI: 0

How to Play Dots and Boxes

The goal is to complete more boxes than the AI on the 4x4 box grid (5x5 dots).

Take turns with the AI joining two horizontally or vertically adjacent dots with a line. Click or tap on the space between two dots to draw a line.

If you complete the fourth side of a 1x1 box, you earn one point (the box will be filled with your color and initial: 'YOU') and you get to take another turn. If this move opens up a chain of more boxes, they will be automatically filled for you!

The game ends when all possible lines have been drawn. The player with the most boxes wins!

Gameplay Strategies

History of Dots and Boxes

Dots and Boxes is a classic pencil-and-paper game first published in the 19th century by French mathematician Édouard Lucas, who originally called it "la pipopipette."

Over the years, it has been known by many names, including Dots and Squares, Boxes, Square-it, and Pigs in a Pen. Despite its simple rules, Dots and Boxes is a game of surprising mathematical depth and is studied in the field of combinatorial game theory.

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